Jun 07, 2007, 08:20 AM // 08:20
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#21
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Jungle Guide
Join Date: Jan 2006
Profession: Me/
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Spawning is the WORSE primary attribute. Ever.
Leadership is badly designed attributed (should not work depending on the number of teammates around because this game has non 8-player modes). But Spawning is utter thrash, unless you want to have a bit of fun with skills such as Spirit's Strenght (and btw, this is only fun build, I'd take Lyssa avatar with daggers instead, any day, and i tried both).
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Jun 08, 2007, 02:06 AM // 02:06
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#22
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Krytan Explorer
Join Date: Jun 2006
Location: Denmark
Guild: Venatus Una
Profession: N/Rt
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its updated +2% duration of weaponspells per rank
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Jun 08, 2007, 12:45 PM // 12:45
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#23
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Banned
Join Date: Oct 2006
Location: Crystal Overlook!
Guild: [CPSU]
Profession: Rt/R
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The +2% should be especially effective for spirits strength rits, so they won't need to renew their weapon spell as often.
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Jun 08, 2007, 01:13 PM // 13:13
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#24
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Krytan Explorer
Join Date: Jun 2006
Location: Denmark
Guild: Venatus Una
Profession: N/Rt
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and weapon of wardig will get a nice (needed) time boost
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Jun 08, 2007, 03:57 PM // 15:57
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#25
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Forge Runner
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
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Still sucks for those who don't use weapon spells or spirits.
Maybe next time Channellers and spell healers will get a boost, or maybe not. Hmmm... balancing issues about weapon spells may come too.
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Jun 08, 2007, 07:12 PM // 19:12
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#26
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Krytan Explorer
Join Date: Jun 2006
Location: Denmark
Guild: Venatus Una
Profession: N/Rt
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on a sidenote, divine favor only helps healing spells :P
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Jun 08, 2007, 08:08 PM // 20:08
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#27
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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Quote:
Originally Posted by KlutzySpy
on a sidenote, divine favor only helps healing spells :P
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No, they work on all spells from the monk profession. Try it with protection prayers, smiting prayers, or divine favor spells.
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Jun 08, 2007, 08:29 PM // 20:29
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#28
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Krytan Explorer
Join Date: Jun 2006
Location: Denmark
Guild: Venatus Una
Profession: N/Rt
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what i ment is all divine favor does is heal, it doesnt increase dmg of all smiting prayers etc..
spawning does more now :P
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Jun 08, 2007, 09:42 PM // 21:42
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#29
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Furnace Stoker
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
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2 percent really isn't that much, around a 20% increase for most rits. It's nice, but 2 extra seconds on weapon of warding is hardly game breaking. As for vital weapon, it lasts damn near forever anyway, who cares if it lasts 70 something seconds instead of 60? It's still going to be up all the time.
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